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(To be released sometime after 2009 Sept 22)
Fixes: * HB Rocket Rifle Idle Animation Smaller * KO while weapon switching no longer causes floating weapon * Can no longer fast-switch exploit with the MIRV * Can no longer throw ball out of map on sb_factory * Laser rifle now fires from correct position on model * Airborne teammates no longer bump you out of position * Multiple fixes to tutorial (sb_gauntlet) Changes: + Passing X: When you're passing, or the pass target, an X appears in your targeting recticle if you don't have a clear LOS to your target. + New running animations: for the Goalie w/ MIRV + Locker Room change: now you must choose a team before you choose a position, and you must choose a position before you choose skills. + Short pause at beginning of round: get your bearings before the buzzer + FB Icon: now a hexagon instead of an octagon. Harder to confuse with Goalie. + New Protip: if you just joined and are waiting for the round to restart, it tells you to chill. + Auto Balancing: it will try to keep the teams as close as possible in size. + New hooking animations: for all classes. Now it looks like you're actually swinging around from your arm! + Intercept/Pickup tweaks: its now easier to pick up a dead ball, but harder to intercept an enemy shot or pass. + New ball-carrying animations: gripped tightly to your chest, instead of waving it in the air like bugbait. ![]() + New Protip: spectator mode. |
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